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- The front end of the raytracer consists of
- 1) main.c
- 2) scene.c (object intersection stuff -- in-out class)
- 3) tree.c
- 4) 4D.c
- 5) sml.yacc (parser for sml)
- 6) boundvol.c
- 7) classify.c
- 8) primitive.c
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- Questions --> see dan O'Donnell
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